Add support for index in each tags
It was requested that the current index could be accessed in the each tag.
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README.md
10
README.md
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@ -87,6 +87,16 @@ If you need to print out a block of text for each item in a collection, use the
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Within the context of the **each** block, the scope changes to the current item. So, in the example above, `Name` would refer to a property in the `Customer` class.
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Additionally, you can access the current index into the collection being enumerated using the **index** tag.
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<ul>
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{{#each Items}}
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<li class="list-item{{#index}}" value="{{Value}}">{{Description}}</li>
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{{/each}}
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</ul>
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This will build an HTML list, building a list of items with `Description` and `Value` properties. Additionally, the `index` tag is used to create a CSS class with increasing numbers.
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## The 'with' tag
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Within a block of text, you may refer to a same top-level placeholder over and over. You can cut down the amount of text by using the **with** tag.
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@ -990,6 +990,20 @@ Last";
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Assert.AreEqual("Before123After", result, "The wrong text was generated.");
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}
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/// <summary>
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/// We can use the index tag to get the current iteration.
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/// </summary>
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[TestMethod]
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public void TestCompile_Each_Index_PrintsIndexOfItem()
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{
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FormatCompiler parser = new FormatCompiler();
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const string format = "<ul>{{#each this}}<li value=\"{{this}}\">Item {{#index}}</li>{{/each}}</ul>";
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Generator generator = parser.Compile(format);
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string result = generator.Render(new int[] { 1, 2, 3 });
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const string expected = @"<ul><li value=""1"">Item 0</li><li value=""2"">Item 1</li><li value=""3"">Item 2</li></ul>";
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Assert.AreEqual(expected, result, "The wrong text was generated.");
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}
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#endregion
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#region With
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@ -1038,7 +1052,7 @@ Last";
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return new TagParameter[] { new TagParameter("param") { IsRequired = false, DefaultValue = 123 } };
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}
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public override void GetText(TextWriter writer, Dictionary<string, object> arguments)
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public override void GetText(TextWriter writer, Dictionary<string, object> arguments, object contextData)
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{
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writer.Write(arguments["param"]);
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}
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("0.1.1.0")]
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[assembly: AssemblyFileVersion("0.1.1.0")]
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[assembly: AssemblyVersion("0.1.2.0")]
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[assembly: AssemblyFileVersion("0.1.2.0")]
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@ -72,7 +72,7 @@ namespace Mustache
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}
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}
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void IGenerator.GetText(KeyScope scope, TextWriter writer)
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void IGenerator.GetText(KeyScope scope, TextWriter writer, object contextData)
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{
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Dictionary<string, object> arguments = _arguments.GetArguments(scope);
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IEnumerable<NestedContext> contexts = _definition.GetChildContext(writer, scope, arguments);
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@ -93,7 +93,7 @@ namespace Mustache
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{
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foreach (IGenerator generator in generators)
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{
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generator.GetText(context.KeyScope ?? scope, context.Writer ?? writer);
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generator.GetText(context.KeyScope ?? scope, context.Writer ?? writer, context.Data);
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if (context.WriterNeedsConsidated)
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{
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writer.Write(_definition.ConsolidateWriter(context.Writer ?? writer, arguments));
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@ -54,9 +54,11 @@ namespace Mustache
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{
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yield break;
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}
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int index = 0;
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foreach (object item in enumerable)
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{
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yield return new NestedContext() { KeyScope = scope.CreateChildScope(item), Writer = writer };
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yield return new NestedContext() { KeyScope = scope.CreateChildScope(item), Writer = writer, Data = index };
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++index;
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}
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}
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@ -66,7 +68,7 @@ namespace Mustache
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/// <returns>The name of the tags that are in scope.</returns>
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protected override IEnumerable<string> GetChildTags()
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{
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return new string[] { };
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return new string[] { "index" };
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}
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/// <summary>
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@ -33,6 +33,8 @@ namespace Mustache
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_tagLookup.Add(elseDefinition.Name, elseDefinition);
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EachTagDefinition eachDefinition = new EachTagDefinition();
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_tagLookup.Add(eachDefinition.Name, eachDefinition);
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IndexTagDefinition indexDefinition = new IndexTagDefinition();
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_tagLookup.Add(indexDefinition.Name, indexDefinition);
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WithTagDefinition withDefinition = new WithTagDefinition();
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_tagLookup.Add(withDefinition.Name, withDefinition);
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}
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@ -80,7 +80,7 @@ namespace Mustache
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scope.KeyNotFound += handler;
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}
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StringWriter writer = new StringWriter(provider);
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_generator.GetText(scope, writer);
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_generator.GetText(scope, writer, null);
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return writer.ToString();
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}
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}
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@ -13,7 +13,8 @@ namespace Mustache
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/// </summary>
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/// <param name="scope">The current lexical scope of the keys.</param>
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/// <param name="writer">The text writer to send all text to.</param>
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/// <param name="contextData">The data associated to the context.</param>
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/// <returns>The generated text.</returns>
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void GetText(KeyScope scope, TextWriter writer);
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void GetText(KeyScope scope, TextWriter writer, object contextData);
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}
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}
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@ -0,0 +1,40 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Mustache
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{
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/// <summary>
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/// Defines a tag that outputs the current index within an each loop.
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/// </summary>
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internal sealed class IndexTagDefinition : InlineTagDefinition
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{
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/// <summary>
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/// Initializes a new instance of an IndexTagDefinition.
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/// </summary>
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public IndexTagDefinition()
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: base("index")
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{
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}
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/// <summary>
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/// Gets whether the tag only exists within the scope of its parent.
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/// </summary>
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protected override bool GetIsContextSensitive()
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{
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return true;
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}
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/// <summary>
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/// Gets the text to output.
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/// </summary>
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/// <param name="writer">The writer to write the output to.</param>
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/// <param name="arguments">The arguments passed to the tag.</param>
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/// <param name="contextData">Extra data passed along with the context.</param>
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public override void GetText(TextWriter writer, Dictionary<string, object> arguments, object contextData)
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{
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int index = (int)contextData;
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writer.Write(index);
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}
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}
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}
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@ -23,10 +23,10 @@ namespace Mustache
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_arguments = arguments;
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}
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void IGenerator.GetText(KeyScope scope, TextWriter writer)
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void IGenerator.GetText(KeyScope scope, TextWriter writer, object contextData)
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{
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Dictionary<string, object> arguments = _arguments.GetArguments(scope);
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_definition.GetText(writer, arguments);
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_definition.GetText(writer, arguments, contextData);
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}
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}
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}
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@ -42,7 +42,7 @@ namespace Mustache
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return formatBuilder.ToString();
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}
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void IGenerator.GetText(KeyScope scope, TextWriter writer)
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void IGenerator.GetText(KeyScope scope, TextWriter writer, object contextData)
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{
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object value = scope.Find(_key);
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writer.Write(_format, value);
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@ -45,5 +45,10 @@ namespace Mustache
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get;
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set;
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}
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/// <summary>
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/// Gets or sets data associated with the context.
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/// </summary>
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public object Data { get; set; }
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}
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}
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@ -34,6 +34,6 @@ using System.Runtime.CompilerServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.1.1.0")]
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[assembly: AssemblyFileVersion("0.1.1.0")]
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[assembly: AssemblyVersion("0.1.2.0")]
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[assembly: AssemblyFileVersion("0.1.2.0")]
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[assembly: InternalsVisibleTo("mustache-sharp.test")]
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@ -46,7 +46,7 @@ namespace Mustache
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}
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}
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void IGenerator.GetText(KeyScope scope, TextWriter writer)
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void IGenerator.GetText(KeyScope scope, TextWriter writer, object contextData)
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{
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writer.Write(Value);
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}
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@ -152,7 +152,8 @@ namespace Mustache
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/// </summary>
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/// <param name="writer">The text writer to write to.</param>
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/// <param name="arguments">The arguments passed to the tag.</param>
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public virtual void GetText(TextWriter writer, Dictionary<string, object> arguments)
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/// <param name="contextData">The data associated to the context.</param>
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public virtual void GetText(TextWriter writer, Dictionary<string, object> arguments, object contextData)
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{
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}
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@ -40,6 +40,7 @@
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<Compile Include="ContentTagDefinition.cs" />
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<Compile Include="Context.cs" />
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<Compile Include="ContextParameter.cs" />
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<Compile Include="IndexTagDefinition.cs" />
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<Compile Include="KeyFoundEventArgs.cs" />
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<Compile Include="InlineTagDefinition.cs" />
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<Compile Include="EachTagDefinition.cs" />
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