Support Missing Key Handlers
A request was made to allow missing keys to be handled in a custom manner. I created an event that can be registered with the Generator instances. I also fixed a deployment issue causing debug versions of the library to be packaged and released to NuGet. This should boost performance considerably.
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@ -1,3 +1,4 @@
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nuget pack ../mustache-sharp/mustache-sharp.csproj -Prop Configuration=Release -Build
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msbuild ../mustache-sharp.sln /p:Configuration=Release
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nuget pack ../mustache-sharp/mustache-sharp.csproj -Properties Configuration=Release
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nuget push *.nupkg
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del *.nupkg
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@ -110,6 +110,47 @@ namespace mustache.test
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generator.Render(new object());
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}
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/// <summary>
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/// If we try to print a key that doesn't exist, we can provide a
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/// handler to provide a substitute.
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/// </summary>
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[TestMethod]
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public void TestCompile_MissingKey_CallsKeyNotFoundHandler()
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{
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FormatCompiler compiler = new FormatCompiler();
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const string format = @"Hello, {{Name}}!!!";
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Generator generator = compiler.Compile(format);
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generator.KeyNotFound += (obj, args) =>
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{
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args.Substitute = "Unknown";
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args.Handled = true;
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};
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string actual = generator.Render(new object());
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string expected = "Hello, Unknown!!!";
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Assert.AreEqual(expected, actual, "The wrong message was generated.");
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}
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/// <summary>
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/// If the key is the parent object, the search will go up the hierarchy.
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/// </summary>
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[TestMethod]
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public void TestCompile_KeyInParent_LooksUpKeyInParent()
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{
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FormatCompiler compiler = new FormatCompiler();
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const string format = @"{{#with Address}}{{FirstName}} from {{City}}{{/with}}";
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Generator generator = compiler.Compile(format);
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string actual = generator.Render(new
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{
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FirstName = "Bob",
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Address = new
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{
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City = "Philadelphia",
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}
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});
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string expected = "Bob from Philadelphia";
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Assert.AreEqual(expected, actual, "The wrong message was generated.");
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}
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/// <summary>
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/// If we specify an alignment with a key, the alignment should
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/// be used when rending the value.
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@ -31,5 +31,5 @@ using System.Runtime.InteropServices;
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("0.0.3.0")]
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[assembly: AssemblyFileVersion("0.0.3.0")]
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[assembly: AssemblyVersion("0.0.4.0")]
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[assembly: AssemblyFileVersion("0.0.4.0")]
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@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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@ -10,6 +11,7 @@ namespace mustache
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public sealed class Generator
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{
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private readonly IGenerator _generator;
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private readonly List<EventHandler<MissingKeyEventArgs>> _handlers;
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/// <summary>
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/// Initializes a new instance of a Generator.
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@ -18,6 +20,16 @@ namespace mustache
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internal Generator(IGenerator generator)
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{
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_generator = generator;
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_handlers = new List<EventHandler<MissingKeyEventArgs>>();
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}
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/// <summary>
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/// Occurs when a key/property is not found in the object graph.
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/// </summary>
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public event EventHandler<MissingKeyEventArgs> KeyNotFound
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{
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add { _handlers.Add(value); }
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remove { _handlers.Remove(value); }
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}
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/// <summary>
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@ -48,6 +60,10 @@ namespace mustache
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private string render(IFormatProvider provider, object source)
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{
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KeyScope scope = new KeyScope(source);
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foreach (EventHandler<MissingKeyEventArgs> handler in _handlers)
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{
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scope.KeyNotFound += handler;
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}
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StringWriter writer = new StringWriter(provider);
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_generator.GetText(scope, writer);
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return writer.ToString();
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@ -33,6 +33,11 @@ namespace mustache
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_source = source;
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}
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/// <summary>
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/// Occurs when a key/property is not found in the object graph.
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/// </summary>
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public event EventHandler<MissingKeyEventArgs> KeyNotFound;
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/// <summary>
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/// Creates a child scope that searches for keys in the given object.
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/// </summary>
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@ -41,6 +46,7 @@ namespace mustache
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public KeyScope CreateChildScope(object source)
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{
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KeyScope scope = new KeyScope(source, this);
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scope.KeyNotFound = KeyNotFound;
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return scope;
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}
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@ -77,6 +83,15 @@ namespace mustache
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}
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if (_parent == null)
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{
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MissingKeyEventArgs args = new MissingKeyEventArgs(name);
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if (KeyNotFound != null)
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{
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KeyNotFound(this, args);
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}
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if (args.Handled)
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{
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return args.Substitute;
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}
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string message = String.Format(CultureInfo.CurrentCulture, Resources.KeyNotFound, name);
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throw new KeyNotFoundException(message);
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}
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@ -0,0 +1,34 @@
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using System;
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namespace mustache
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{
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/// <summary>
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/// Holds the information needed to handle a missing key.
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/// </summary>
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public class MissingKeyEventArgs : EventArgs
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{
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/// <summary>
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/// Initializes a new instance of a MissingKeyEventArgs.
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/// </summary>
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/// <param name="missingKey">The key that had no match.</param>
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internal MissingKeyEventArgs(string missingKey)
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{
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MissingKey = missingKey;
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}
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/// <summary>
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/// Gets the key that could not be found.
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/// </summary>
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public string MissingKey { get; private set; }
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/// <summary>
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/// Gets or sets whether to use the substitute.
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/// </summary>
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public bool Handled { get; set; }
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/// <summary>
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/// Gets or sets the object to use as the substitute.
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/// </summary>
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public object Substitute { get; set; }
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}
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}
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@ -34,6 +34,6 @@ using System.Runtime.CompilerServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("0.0.3.0")]
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[assembly: AssemblyFileVersion("0.0.3.0")]
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[assembly: AssemblyVersion("0.0.4.0")]
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[assembly: AssemblyFileVersion("0.0.4.0")]
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[assembly: InternalsVisibleTo("mustache-sharp.test")]
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@ -49,6 +49,7 @@
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<Compile Include="InlineGenerator.cs" />
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<Compile Include="KeyGenerator.cs" />
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<Compile Include="MasterTagDefinition.cs" />
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<Compile Include="MissingKeyEventArgs.cs" />
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<Compile Include="NestedContext.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\Resources.Designer.cs">
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