Tags altered to allow string number values
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ded9ac56aa
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@ -58,7 +58,7 @@ namespace Mustache {
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}
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}
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if ((condition is double || condition is int) && (targetValue is double || targetValue is int) ) {
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if ((condition is double || condition is int) || (targetValue is double || targetValue is int) ) {
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return Convert.ToDouble(condition) == Convert.ToDouble(targetValue);
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return Convert.ToDouble(condition) == Convert.ToDouble(targetValue);
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}
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}
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@ -55,12 +55,12 @@ namespace Mustache {
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return false;
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return false;
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}
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}
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if ((condition is double || condition is int) && (targetValue is double || targetValue is int)) {
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try {
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return Convert.ToDouble(condition) > Convert.ToDouble(targetValue);
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return Convert.ToDouble(condition) > Convert.ToDouble(targetValue);
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} catch (Exception exception) {
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return false;
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}
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}
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return false;
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}
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}
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/// <summary>
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/// <summary>
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@ -55,11 +55,14 @@ namespace Mustache {
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return false;
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return false;
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}
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}
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if ((condition is double || condition is int) && (targetValue is double || targetValue is int)) {
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try {
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return Convert.ToDouble(condition) >= Convert.ToDouble(targetValue);
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return Convert.ToDouble(condition) >= Convert.ToDouble(targetValue);
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} catch (Exception exception) {
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return false;
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}
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}
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return false;
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return false;
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using System.Linq.Expressions;
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using System.Text;
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using System.Text;
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namespace Mustache {
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namespace Mustache {
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@ -55,12 +56,14 @@ namespace Mustache {
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return false;
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return false;
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}
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}
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if ((condition is double || condition is int) && (targetValue is double || targetValue is int)) {
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try {
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return Convert.ToDouble(condition) < Convert.ToDouble(targetValue);
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return Convert.ToDouble(condition) < Convert.ToDouble(targetValue);
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}
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}
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catch (Exception exception) {
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return false;
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}
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return false;
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}
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}
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/// <summary>
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/// <summary>
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@ -55,8 +55,10 @@ namespace Mustache {
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return false;
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return false;
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}
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}
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if ((condition is double || condition is int) && (targetValue is double || targetValue is int)) {
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try {
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return Convert.ToDouble(condition) <= Convert.ToDouble(targetValue);
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return Convert.ToDouble(condition) <= Convert.ToDouble(targetValue);
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} catch (Exception exception) {
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return false;
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}
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}
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return false;
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return false;
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