using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace Mustache
{
///
/// Defines a tag that conditionally prints its content.
///
internal abstract class ConditionTagDefinition : ContentTagDefinition
{
private const string conditionParameter = "condition";
///
/// Initializes a new instance of a ConditionTagDefinition.
///
/// The name of the tag.
protected ConditionTagDefinition(string tagName)
: base(tagName, true)
{
}
///
/// Gets the parameters that can be passed to the tag.
///
/// The parameters.
protected override IEnumerable GetParameters()
{
return new TagParameter[] { new TagParameter(conditionParameter) { IsRequired = true } };
}
///
/// Gets the tags that come into scope within the context of the current tag.
///
/// The child tag definitions.
protected override IEnumerable GetChildTags()
{
return new string[] { "elif", "else" };
}
///
/// Gets whether the given tag's generator should be used for a secondary (or substitute) text block.
///
/// The tag to inspect.
/// True if the tag's generator should be used as a secondary generator.
public override bool ShouldCreateSecondaryGroup(TagDefinition definition)
{
return new string[] { "elif", "else" }.Contains(definition.Name);
}
///
/// Gets whether the primary generator group should be used to render the tag.
///
/// The arguments passed to the tag.
///
/// True if the primary generator group should be used to render the tag;
/// otherwise, false to use the secondary group.
///
public override bool ShouldGeneratePrimaryGroup(Dictionary arguments)
{
object condition = arguments[conditionParameter];
return isConditionSatisfied(condition);
}
private bool isConditionSatisfied(object condition)
{
if (condition == null)
{
return false;
}
IEnumerable enumerable = condition as IEnumerable;
if (enumerable != null)
{
return enumerable.Cast