//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.18052
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace Mustache.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Mustache.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to An attempt was made to define a parameter with a null or an invalid identifier..
///
internal static string BlankParameterName {
get {
return ResourceManager.GetString("BlankParameterName", resourceCulture);
}
}
///
/// Looks up a localized string similar to An attempt was made to define a tag with a null or an invalid identifier..
///
internal static string BlankTagName {
get {
return ResourceManager.GetString("BlankTagName", resourceCulture);
}
}
///
/// Looks up a localized string similar to A parameter with the same name already exists within the tag..
///
internal static string DuplicateParameter {
get {
return ResourceManager.GetString("DuplicateParameter", resourceCulture);
}
}
///
/// Looks up a localized string similar to The {0} tag has already been registered..
///
internal static string DuplicateTagDefinition {
get {
return ResourceManager.GetString("DuplicateTagDefinition", resourceCulture);
}
}
///
/// Looks up a localized string similar to The key {0} could not be found..
///
internal static string KeyNotFound {
get {
return ResourceManager.GetString("KeyNotFound", resourceCulture);
}
}
///
/// Looks up a localized string similar to Expected a matching {0} tag but none was found..
///
internal static string MissingClosingTag {
get {
return ResourceManager.GetString("MissingClosingTag", resourceCulture);
}
}
///
/// Looks up a localized string similar to Encountered an unknown tag: {0}. It was either not registered or exists in a different context..
///
internal static string UnknownTag {
get {
return ResourceManager.GetString("UnknownTag", resourceCulture);
}
}
///
/// Looks up a localized string similar to The wrong number of arguments were passed to an {0} tag..
///
internal static string WrongNumberOfArguments {
get {
return ResourceManager.GetString("WrongNumberOfArguments", resourceCulture);
}
}
}
}