using System;
using System.Collections;
using System.Collections.Generic;
namespace mustache
{
///
/// Defines a tag that can iterate over a collection of items and render
/// the content using each item as the context.
///
internal sealed class EachTagDefinition : TagDefinition
{
private const string collectionParameter = "collection";
///
/// Initializes a new instance of an EachTagDefinition.
///
public EachTagDefinition()
: base("each", true)
{
}
///
/// Gets the parameters that can be passed to the tag.
///
/// The parameters.
protected override TagParameter[] GetParameters()
{
return new TagParameter[] { new TagParameter(collectionParameter) { IsRequired = true } };
}
///
/// Gets whether the tag has content.
///
public override bool HasBody
{
get { return true; }
}
///
/// Gets the tags that come into scope within the context of the tag.
///
/// The tag definitions.
protected override TagDefinition[] GetChildTags()
{
return new TagDefinition[0];
}
///
/// Gets the scopes for each of the items found in the argument.
///
/// The current scope.
/// The arguments passed to the tag.
/// The scopes for each of the items found in the argument.
public override IEnumerable GetChildScopes(KeyScope scope, Dictionary arguments)
{
object value = arguments[collectionParameter];
IEnumerable enumerable = value as IEnumerable;
if (enumerable == null)
{
yield break;
}
foreach (object item in enumerable)
{
yield return scope.CreateChildScope(item);
}
}
}
}